Updated MERs, added missing details, all mushroom blocks now appear consistent. Decreased all heightmap contrast with more subtle details. Normal maps have been overhauled for better natural aesthetics & improved tiling. Updated mushroom blocks (stem, red, brown, inside and red/brown fungi).Modified all jsons within the package to be in an standard and human-readable format.Added new short, comprehensive description of each subpack in resource pack's setting menu, can be viewed underneath the slider while changing subpacks.Added URL and License to the official repository & new PBR capabilities required for new experimental features. Updated Manifest and Metadata & Restructured Vanilla RTX.Notes: It is not possible to faithfully recreate the green moving dots of default graphics, however a void black replacement can still be thought of as a suitable alternative to the (likely unintentional) default oily material. End Portal material no longer appears glossy, it is now pitch black instead.Prismarine bricks and Dark Prismarine normal maps have been revamped angles on dark prismarine have been fixed & perfected prismarine bricks now sport a completely new look. Incorrect height values on rough prismarine heightmap have been corrected. Consistency issues between prismarine blocks have been resolved all prismarine blocks now share a unified appearance. Rough prismarine now boasts more details. Materials for all prismarine blocks (Sea lantern, rough prismarine, prismarine bricks and dark prismarine) have been revamped, as a result:
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